Multiplayer Tower Defence (Unity)
This is a project I was working on in Unity, to start learning networking for games using the Mirror Networking solution. The goal was to create an online versus Tower Defence Game. Players work in teams to setup defences around their base whilst sending units to attack others! It was designed around VR and PC synchronous gameplay, however since the official Unity/Steam VR SDK is undergoing major changes in a push towards OpenXR, I have decided to hold off on implementing VR.